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Animation in Multimedia
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The program takes students through the elements of creating a successful animation. Beginning with the various methods of creating an animation, the program then explores the stages and aspects of animations, including character development, backgrounds, adding sound and voice and the use of wire frame in 3D work. We look at the various roles in an animation team, including producers, directors, computer technicians, artists and voice actors and some applications of animation such as computer games, advertisements and film.
The program takes students through the elements of creating a successful animation. Beginning wit...
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Getting into Games
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Electronic gaming has progress a long way since the days the first Space Invaders machines began to appear in local shopping centers. Today, electronic games are highly sophisticated and interactive, part of a multi-billion dollar industry worldwide - an industry that is now larger than the film and music industries combined. Ask many keen game players about their ideal job, and the answer would be designing or testing electronic games. This Australian-made, curriculum fit program hears from gamers and game developers alike, taking a look behind the scenes at the gaming industry, the making of games, use of games for leisure and education, and taking a glimpse into the future of games. This program is essential viewing for students who are researching the gaming industry, looking at designing their own games, or interested in a career in the electronic gaming industry.
Electronic gaming has progress a long way since the days the first Space Invaders machines began ...
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